Design for Tangible, Embedded and Networked Technologies
Wearable Sensory Devices for Children in Play Areas
Cai-Ru Liao, Wen-Huei Chou, Chung-Wen Hung
National Yunlin University of Science and Technology, Taiwan (3)
Parents are often concerned about safety problems when children are playing alone in play areas. Using scenario analysis, this study combined with play areas’ service designs to create a wearable assistance device for children, to encourage children to use these devices to ask for assistance and to solve assistance problems when children encounter danger or difficulty. Non-participant observation, literature review, and data analysis were used to summarize problems encountered by children in play areas and analyze usage requirements of interactive assistance devices. This information served as a basis for the research and design of interactive assistance devices. The aim of this study is expected to reduce danger or difficulties encountered with children while playing in play areas, such as reduce children’s crying, improve assistance problems encountered during playing, and serve as references for relevant follow-up studies.
This paper is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International licence.
Cite this paper: Liao, C.R., Chou, W.H., Hung, C.W. (2016). Wearable Sensory Devices for Children in Play Areas. Proceedings of DRS 2016, Design Research Society 50th Anniversary Conference. Brighton, UK, 27–30 June 2016.
This paper will be presented at DRS2016, find it in the conference programme