The Future of Design education
Sapna singh, Terry irwin, Liz sanders, pieter jan stapper, nicole lotz, erik bohemia
Ohio State University, Carnegie Mellon University, Ohio State University, TU Delft, The Open University, Loughborough University
Keywords: design education, future of design, role-playing game, game-based design research
Design as a discipline has evolved and is expanding its impact from individual physical objects and spaces to experiences and organizations. An emerging question is 'how will the increasing influence of design impact the future of design education and create value for its stakeholders as well as for the discipline of design?' Probably a more critical question is 'how can or should design education prepare future designers for this expanding sphere of design influence?' Design education is at the crossroads and faces an uncertain future. some say “If design is to live up to its promise it must create new, enduring curricula for design education that merge science and technology, art and business, and indeed, all the knowledge of the university”. What is the promise that design has to offer? How can design schools lay the foundation to deliver that promise? It is time to take a comprehensive look at the current state of design education and start a conversation about its future.
This conversation is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International licence.
This conversation took place on Wednesday 29th June at DRS2016, find it in the conference programme